Neon Shadows

Detective Noir Game

Neon Shadows

A noir detective narrative game set in a cyberpunk metropolis. Uncover mysteries through immersive storytelling and environmental design.

Project Overview

Neon Shadows is a character-driven narrative adventure that combines detective gameplay with cinematic storytelling. The game features branching dialogue systems, environmental puzzle-solving, and atmospheric world-building.

Players navigate a neon-lit city investigating crimes while uncovering personal character arcs. The game emphasizes player choice and consequence, where investigation methods directly impact the narrative outcome.

Key Features

  • Branching narrative with multiple endings
  • Advanced dialogue system with dynamic conversations
  • Environmental puzzle design and investigation mechanics
  • Immersive cyberpunk world with neon aesthetics
  • Character-driven storytelling and emotional depth

My Contributions

I led the narrative design and dialogue implementation, architected the branching story system, and collaborated with the art team on environmental storytelling. I also implemented the core investigation mechanics and player-choice consequence system that drives the narrative forward.