Detective Noir Game
A noir detective narrative game set in a cyberpunk metropolis. Uncover mysteries through immersive storytelling and environmental design.
Neon Shadows is a character-driven narrative adventure that combines detective gameplay with cinematic storytelling. The game features branching dialogue systems, environmental puzzle-solving, and atmospheric world-building.
Players navigate a neon-lit city investigating crimes while uncovering personal character arcs. The game emphasizes player choice and consequence, where investigation methods directly impact the narrative outcome.
I led the narrative design and dialogue implementation, architected the branching story system, and collaborated with the art team on environmental storytelling. I also implemented the core investigation mechanics and player-choice consequence system that drives the narrative forward.